Log: Simplify macros

This commit is contained in:
Stenzek
2024-05-23 20:55:28 +10:00
parent 792717e03e
commit 4e922a34a7
144 changed files with 2273 additions and 2363 deletions

View File

@ -119,7 +119,7 @@ std::unique_ptr<OpenGLTexture> OpenGLTexture::Create(u32 width, u32 height, u32
if (layers > 1 && data)
{
Log_ErrorPrint("Loading texture array data not currently supported");
ERROR_LOG("Loading texture array data not currently supported");
return nullptr;
}
@ -224,7 +224,7 @@ std::unique_ptr<OpenGLTexture> OpenGLTexture::Create(u32 width, u32 height, u32
GLenum error = glGetError();
if (error != GL_NO_ERROR)
{
Log_ErrorFmt("Failed to create texture: 0x{:X}", error);
ERROR_LOG("Failed to create texture: 0x{:X}", error);
glDeleteTextures(1, &id);
return nullptr;
}
@ -411,7 +411,7 @@ std::unique_ptr<GPUSampler> OpenGLDevice::CreateSampler(const GPUSampler::Config
glGenSamplers(1, &sampler);
if (glGetError() != GL_NO_ERROR)
{
Log_ErrorFmt("Failed to create sampler: {:X}", sampler);
ERROR_LOG("Failed to create sampler: {:X}", sampler);
return {};
}
@ -630,7 +630,7 @@ bool OpenGLTextureBuffer::CreateBuffer()
glGenTextures(1, &m_texture_id);
if (const GLenum err = glGetError(); err != GL_NO_ERROR)
{
Log_ErrorFmt("Failed to create texture for buffer: 0x{:X}", err);
ERROR_LOG("Failed to create texture for buffer: 0x{:X}", err);
return false;
}
@ -683,7 +683,7 @@ std::unique_ptr<GPUTextureBuffer> OpenGLDevice::CreateTextureBuffer(GPUTextureBu
glGetInteger64v(GL_MAX_SHADER_STORAGE_BLOCK_SIZE, &max_ssbo_size);
if (static_cast<GLint64>(buffer_size) > max_ssbo_size)
{
Log_ErrorFmt("Buffer size of {} not supported, max is {}", buffer_size, max_ssbo_size);
ERROR_LOG("Buffer size of {} not supported, max is {}", buffer_size, max_ssbo_size);
return {};
}
}
@ -701,7 +701,7 @@ std::unique_ptr<GPUTextureBuffer> OpenGLDevice::CreateTextureBuffer(GPUTextureBu
glGenTextures(1, &texture_id);
if (const GLenum err = glGetError(); err != GL_NO_ERROR)
{
Log_ErrorFmt("Failed to create texture for buffer: 0x{:X}", err);
ERROR_LOG("Failed to create texture for buffer: 0x{:X}", err);
return {};
}
@ -776,7 +776,7 @@ std::unique_ptr<OpenGLDownloadTexture> OpenGLDownloadTexture::Create(u32 width,
if (!buffer_map)
{
Log_ErrorPrint("Failed to map persistent download buffer");
ERROR_LOG("Failed to map persistent download buffer");
glDeleteBuffers(1, &buffer_id);
return {};
}