GPUDevice: Remove unused file
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@ -5,7 +5,6 @@
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#include "gpu_shader_cache.h"
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#include "gpu_texture.h"
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#include "gpu_types.h"
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#include "window_info.h"
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#include "common/bitfield.h"
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@ -26,6 +25,17 @@
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class Error;
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enum class RenderAPI : u32
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{
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None,
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D3D11,
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D3D12,
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Vulkan,
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OpenGL,
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OpenGLES,
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Metal
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};
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class GPUSampler
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{
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public:
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