System: Add memory-only save states and rewind
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@ -75,11 +75,11 @@ bool GPU_SW::Initialize(HostDisplay* host_display)
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return true;
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}
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void GPU_SW::Reset()
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void GPU_SW::Reset(bool clear_vram)
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{
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GPU::Reset();
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GPU::Reset(clear_vram);
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m_backend.Reset();
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m_backend.Reset(clear_vram);
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}
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void GPU_SW::UpdateSettings()
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