ImGuiManager: Split OSD and debug window fonts
Fixes the latter not fitting on screen anymore.
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@ -202,9 +202,8 @@ static std::vector<BackgroundProgressDialogData> s_background_progress_dialogs;
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static std::mutex s_background_progress_lock;
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} // namespace ImGuiFullscreen
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void ImGuiFullscreen::SetFonts(ImFont* standard_font, ImFont* medium_font, ImFont* large_font)
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void ImGuiFullscreen::SetFonts(ImFont* medium_font, ImFont* large_font)
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{
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g_standard_font = standard_font;
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g_medium_font = medium_font;
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g_large_font = large_font;
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}
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