HostInterface: Add user directory helpers

This commit is contained in:
Connor McLaughlin
2020-01-24 14:51:00 +10:00
parent 7afb79aee6
commit 53428cb55b
2 changed files with 43 additions and 0 deletions

View File

@ -52,6 +52,7 @@ static std::string GetRelativePath(const std::string& path, const char* new_file
HostInterface::HostInterface()
{
SetUserDirectory();
m_game_list = std::make_unique<GameList>();
m_settings.SetDefaults();
m_last_throttle_time = Common::Timer::GetValue();
@ -439,6 +440,39 @@ void HostInterface::OnPerformanceCountersUpdated() {}
void HostInterface::OnRunningGameChanged(const char* path, const char* game_code, const char* game_title) {}
void HostInterface::SetUserDirectory()
{
#ifdef WIN32
// On Windows, use the path to the program.
// We might want to use My Documents in the future.
const std::string program_path = FileSystem::GetProgramPath();
Log_InfoPrintf("Program path: %s", program_path.c_str());
m_user_directory = FileSystem::GetPathDirectory(program_path.c_str());
#else
#endif
Log_InfoPrintf("User directory: %s", m_user_directory.c_str());
}
std::string HostInterface::GetUserDirectoryRelativePath(const char* format, ...)
{
std::va_list ap;
va_start(ap, format);
std::string formatted_path = StringUtil::StdStringFromFormatV(format, ap);
va_end(ap);
if (m_user_directory.empty())
{
return formatted_path;
}
else
{
return StringUtil::StdStringFromFormat("%s%c%s", m_user_directory.c_str(), FS_OSPATH_SEPERATOR_CHARACTER,
formatted_path.c_str());
}
}
void HostInterface::RunFrame()
{
m_frame_timer.Reset();