GPU: Let the GPU drive DMA transfers for large time slices
Fixes FMV breakage... again.
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@ -65,8 +65,6 @@ void GPU::SoftReset()
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m_draw_mode.SetTextureWindow(0);
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UpdateDMARequest();
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UpdateCRTCConfig();
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m_tick_event->Deactivate();
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UpdateSliceTicks();
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}
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@ -291,8 +289,13 @@ void GPU::DMAWrite(const u32* words, u32 word_count)
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{
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Assert(m_blitter_ticks == 0);
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m_blitter_ticks = GetPendingGPUTicks() + word_count;
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// reschedule GPU tick event
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const TickCount sysclk_ticks = GPUTicksToSystemTicks(word_count);
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if (m_tick_event->GetTicksUntilNextExecution() > sysclk_ticks)
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m_tick_event->Schedule(sysclk_ticks);
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UpdateDMARequest();
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UpdateSliceTicks();
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}
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}
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break;
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@ -434,12 +437,6 @@ void GPU::UpdateCRTCConfig()
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UpdateSliceTicks();
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}
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static TickCount GPUTicksToSystemTicks(TickCount gpu_ticks)
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{
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// convert to master clock, rounding up as we want to overshoot not undershoot
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return static_cast<TickCount>((static_cast<u32>(gpu_ticks) * 7u + 10u) / 11u);
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}
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TickCount GPU::GetPendingGPUTicks() const
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{
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const TickCount pending_sysclk_ticks = m_tick_event->GetTicksSinceLastExecution();
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@ -462,7 +459,6 @@ void GPU::UpdateSliceTicks()
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m_tick_event->Schedule(
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GPUTicksToSystemTicks((m_blitter_ticks > 0) ? std::min(m_blitter_ticks, ticks_until_vblank) : ticks_until_vblank));
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m_tick_event->SetPeriod(GPUTicksToSystemTicks(ticks_until_hblank));
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}
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bool GPU::IsRasterScanlinePending() const
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@ -479,14 +475,14 @@ void GPU::Execute(TickCount ticks)
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m_crtc_state.fractional_ticks = ticks_mul_11 % 7;
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m_crtc_state.current_tick_in_scanline += gpu_ticks;
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if (m_blitter_ticks > 0)
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// handle blits
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TickCount blit_ticks_remaining = gpu_ticks;
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while (m_blitter_ticks > 0 && blit_ticks_remaining > 0)
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{
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m_blitter_ticks -= gpu_ticks;
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if (m_blitter_ticks <= 0)
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{
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m_blitter_ticks = 0;
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UpdateDMARequest();
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}
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const TickCount slice = std::min(blit_ticks_remaining, m_blitter_ticks);
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m_blitter_ticks -= slice;
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blit_ticks_remaining -= slice;
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UpdateDMARequest();
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}
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}
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@ -636,6 +632,7 @@ void GPU::WriteGP1(u32 value)
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case 0x00: // Reset GPU
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{
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Log_DebugPrintf("GP1 reset GPU");
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Synchronize();
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SoftReset();
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}
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break;
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@ -647,6 +644,7 @@ void GPU::WriteGP1(u32 value)
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m_command_total_words = 0;
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m_vram_transfer = {};
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m_GP0_buffer.clear();
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m_blitter_ticks = 0;
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UpdateDMARequest();
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}
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break;
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@ -662,7 +660,7 @@ void GPU::WriteGP1(u32 value)
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{
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const bool disable = ConvertToBoolUnchecked(value & 0x01);
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Log_DebugPrintf("Display %s", disable ? "disabled" : "enabled");
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m_tick_event->InvokeEarly();
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Synchronize();
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m_GPUSTAT.display_disable = disable;
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}
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break;
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@ -690,7 +688,7 @@ void GPU::WriteGP1(u32 value)
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if (m_crtc_state.regs.horizontal_display_range != new_value)
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{
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m_tick_event->InvokeEarly(true);
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Synchronize();
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m_crtc_state.regs.horizontal_display_range = new_value;
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UpdateCRTCConfig();
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}
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@ -704,7 +702,7 @@ void GPU::WriteGP1(u32 value)
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if (m_crtc_state.regs.vertical_display_range != new_value)
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{
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m_tick_event->InvokeEarly(true);
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Synchronize();
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m_crtc_state.regs.vertical_display_range = new_value;
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UpdateCRTCConfig();
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}
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@ -739,7 +737,7 @@ void GPU::WriteGP1(u32 value)
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if (m_GPUSTAT.bits != new_GPUSTAT.bits)
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{
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m_tick_event->InvokeEarly(true);
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Synchronize();
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m_GPUSTAT.bits = new_GPUSTAT.bits;
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UpdateCRTCConfig();
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}
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