Achievements: Add sound effects
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@@ -24,6 +24,7 @@ AchievementSettingsWidget::AchievementSettingsWidget(SettingsDialog* dialog, QWi
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.unofficialTestMode, "Cheevos", "UnofficialTestMode", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.useFirstDiscFromPlaylist, "Cheevos",
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"UseFirstDiscFromPlaylist", true);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.soundEffects, "Cheevos", "SoundEffects", true);
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dialog->registerWidgetHelp(m_ui.enable, tr("Enable Achievements"), tr("Unchecked"),
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tr("When enabled and logged in, DuckStation will scan for achievements on startup."));
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@@ -44,6 +45,9 @@ AchievementSettingsWidget::AchievementSettingsWidget(SettingsDialog* dialog, QWi
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dialog->registerWidgetHelp(m_ui.challengeMode, tr("Enable Hardcore Mode"), tr("Unchecked"),
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tr("\"Challenge\" mode for achievements. Disables save state, cheats, and slowdown "
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"functions, but you receive double the achievement points."));
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dialog->registerWidgetHelp(
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m_ui.challengeMode, tr("Enable Sound Effects"), tr("Checked"),
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tr("Plays sound effects for events such as achievement unlocks and leaderboard submissions."));
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connect(m_ui.enable, &QCheckBox::stateChanged, this, &AchievementSettingsWidget::updateEnableState);
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