PostProcessing: Add compile progress indicator
This commit is contained in:
@ -112,7 +112,7 @@ void PostProcessing::GLSLShader::FillUniformBuffer(void* buffer, u32 texture_wid
|
||||
}
|
||||
}
|
||||
|
||||
bool PostProcessing::GLSLShader::CompilePipeline(GPUTexture::Format format, u32 width, u32 height)
|
||||
bool PostProcessing::GLSLShader::CompilePipeline(GPUTexture::Format format, u32 width, u32 height, ProgressCallback* progress)
|
||||
{
|
||||
if (m_pipeline)
|
||||
m_pipeline.reset();
|
||||
|
||||
Reference in New Issue
Block a user