Qt: Implement controller interface/binding
This commit is contained in:
107
src/frontend-common/sdl_controller_interface.h
Normal file
107
src/frontend-common/sdl_controller_interface.h
Normal file
@@ -0,0 +1,107 @@
|
||||
#pragma once
|
||||
#include "core/types.h"
|
||||
#include <array>
|
||||
#include <functional>
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
|
||||
class HostInterface;
|
||||
class System;
|
||||
class Controller;
|
||||
|
||||
union SDL_Event;
|
||||
|
||||
class SDLControllerInterface
|
||||
{
|
||||
public:
|
||||
enum : int
|
||||
{
|
||||
MAX_NUM_AXISES = 7,
|
||||
MAX_NUM_BUTTONS = 15
|
||||
};
|
||||
|
||||
using AxisCallback = std::function<void(float value)>;
|
||||
using ButtonCallback = std::function<void(bool pressed)>;
|
||||
|
||||
SDLControllerInterface();
|
||||
~SDLControllerInterface();
|
||||
|
||||
bool Initialize(HostInterface* host_interface, bool init_sdl);
|
||||
void Shutdown();
|
||||
|
||||
// Removes all bindings. Call before setting new bindings.
|
||||
void ClearControllerBindings();
|
||||
|
||||
// Binding to events. If a binding for this axis/button already exists, returns false.
|
||||
bool BindControllerAxis(int controller_index, int axis_number, AxisCallback callback);
|
||||
bool BindControllerButton(int controller_index, int button_number, ButtonCallback callback);
|
||||
bool BindControllerAxisToButton(int controller_index, int axis_number, bool direction, ButtonCallback callback);
|
||||
|
||||
// Default bindings, used by SDL frontend.
|
||||
void SetDefaultBindings();
|
||||
|
||||
void PumpSDLEvents();
|
||||
|
||||
bool ProcessSDLEvent(const SDL_Event* event);
|
||||
|
||||
void UpdateControllerRumble();
|
||||
|
||||
// Input monitoring for external access.
|
||||
struct Hook
|
||||
{
|
||||
enum class Type
|
||||
{
|
||||
Axis,
|
||||
Button
|
||||
};
|
||||
|
||||
enum class CallbackResult
|
||||
{
|
||||
StopMonitoring,
|
||||
ContinueMonitoring
|
||||
};
|
||||
|
||||
using Callback = std::function<CallbackResult(const Hook& ei)>;
|
||||
|
||||
Type type;
|
||||
int controller_index;
|
||||
int button_or_axis_number;
|
||||
float value; // 0/1 for buttons, -1..1 for axises
|
||||
};
|
||||
void SetHook(Hook::Callback callback);
|
||||
void ClearHook();
|
||||
|
||||
private:
|
||||
System* GetSystem() const;
|
||||
Controller* GetController(u32 slot) const;
|
||||
bool DoEventHook(Hook::Type type, int controller_index, int button_or_axis_number, float value);
|
||||
|
||||
bool OpenGameController(int index);
|
||||
bool CloseGameController(int index);
|
||||
void CloseGameControllers();
|
||||
bool HandleControllerAxisEvent(const SDL_Event* event);
|
||||
bool HandleControllerButtonEvent(const SDL_Event* event);
|
||||
|
||||
struct ControllerData
|
||||
{
|
||||
void* controller;
|
||||
void* haptic;
|
||||
u32 controller_index;
|
||||
float last_rumble_strength;
|
||||
|
||||
std::array<AxisCallback, MAX_NUM_AXISES> axis_mapping;
|
||||
std::array<ButtonCallback, MAX_NUM_BUTTONS> button_mapping;
|
||||
std::array<std::array<ButtonCallback, 2>, MAX_NUM_AXISES> axis_button_mapping;
|
||||
};
|
||||
|
||||
HostInterface* m_host_interface = nullptr;
|
||||
|
||||
std::map<int, ControllerData> m_controllers;
|
||||
|
||||
std::mutex m_event_intercept_mutex;
|
||||
Hook::Callback m_event_intercept_callback;
|
||||
|
||||
bool m_sdl_initialized_by_us = false;
|
||||
};
|
||||
|
||||
extern SDLControllerInterface g_sdl_controller_interface;
|
||||
Reference in New Issue
Block a user