Settings: Add memory card directory option
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@ -93,6 +93,9 @@ public:
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/// Retrieves information about specified game from game list.
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virtual void GetGameInfo(const char* path, CDImage* image, std::string* code, std::string* title);
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/// Returns the directory where per-game memory cards will be saved.
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virtual std::string GetMemoryCardDirectory() const;
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/// Returns the default path to a memory card.
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virtual std::string GetSharedMemoryCardPath(u32 slot) const;
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