SPU: Convert to namespace
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@ -270,7 +270,7 @@ void System::UpdateOverclock()
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{
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g_ticks_per_second = ScaleTicksToOverclock(MASTER_CLOCK);
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s_max_slice_ticks = ScaleTicksToOverclock(MASTER_CLOCK / 10);
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g_spu.CPUClockChanged();
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SPU::CPUClockChanged();
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g_cdrom.CPUClockChanged();
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g_gpu->CPUClockChanged();
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g_timers.CPUClocksChanged();
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@ -934,7 +934,7 @@ void System::PauseSystem(bool paused)
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return;
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SetState(paused ? State::Paused : State::Running);
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g_spu.GetOutputStream()->SetPaused(paused);
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SPU::GetOutputStream()->SetPaused(paused);
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if (paused)
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{
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@ -1216,7 +1216,7 @@ bool System::BootSystem(SystemBootParameters parameters)
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s_state =
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(g_settings.start_paused || parameters.override_start_paused.value_or(false)) ? State::Paused : State::Running;
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UpdateSoftwareCursor();
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g_spu.GetOutputStream()->SetPaused(false);
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SPU::GetOutputStream()->SetPaused(false);
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Host::OnSystemStarted();
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if (s_state == State::Paused)
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@ -1332,7 +1332,7 @@ bool System::Initialize(bool force_software_renderer)
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g_cdrom.Initialize();
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g_pad.Initialize();
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g_timers.Initialize();
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g_spu.Initialize();
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SPU::Initialize();
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g_mdec.Initialize();
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g_sio.Initialize();
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@ -1392,7 +1392,7 @@ void System::DestroySystem()
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g_sio.Shutdown();
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g_mdec.Shutdown();
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g_spu.Shutdown();
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SPU::Shutdown();
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g_timers.Shutdown();
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g_pad.Shutdown();
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g_cdrom.Shutdown();
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@ -1594,7 +1594,7 @@ bool System::DoState(StateWrapper& sw, HostDisplayTexture** host_texture, bool u
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if (!sw.DoMarker("Timers") || !g_timers.DoState(sw))
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return false;
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if (!sw.DoMarker("SPU") || !g_spu.DoState(sw))
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if (!sw.DoMarker("SPU") || !SPU::DoState(sw))
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return false;
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if (!sw.DoMarker("MDEC") || !g_mdec.DoState(sw))
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@ -1678,7 +1678,7 @@ void System::InternalReset()
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g_cdrom.Reset();
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g_pad.Reset();
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g_timers.Reset();
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g_spu.Reset();
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SPU::Reset();
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g_mdec.Reset();
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g_sio.Reset();
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s_frame_number = 1;
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@ -1858,7 +1858,7 @@ bool System::DoLoadState(ByteStream* state, bool force_software_renderer, bool u
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if (s_state == State::Starting)
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s_state = State::Running;
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g_spu.GetOutputStream()->EmptyBuffer();
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SPU::GetOutputStream()->EmptyBuffer();
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ResetPerformanceCounters();
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ResetThrottler();
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return true;
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@ -1977,7 +1977,7 @@ void System::SingleStepCPU()
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CPU::SingleStep();
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g_spu.GeneratePendingSamples();
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SPU::GeneratePendingSamples();
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if (s_frame_number != old_frame_number && s_cheat_list)
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s_cheat_list->Apply();
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@ -2017,7 +2017,7 @@ void System::DoRunFrame()
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}
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// Generate any pending samples from the SPU before sleeping, this way we reduce the chances of underruns.
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g_spu.GeneratePendingSamples();
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SPU::GeneratePendingSamples();
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if (s_cheat_list)
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s_cheat_list->Apply();
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@ -2218,7 +2218,7 @@ void System::UpdateSpeedLimiterState()
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if (IsValid())
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{
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AudioStream* stream = g_spu.GetOutputStream();
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AudioStream* stream = SPU::GetOutputStream();
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if (g_settings.audio_fast_forward_volume != g_settings.audio_output_volume)
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stream->SetOutputVolume(GetAudioOutputVolume());
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@ -2779,7 +2779,7 @@ bool System::DumpSPURAM(const char* filename)
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if (!IsValid())
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return false;
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return FileSystem::WriteBinaryFile(filename, g_spu.GetRAM().data(), SPU::RAM_SIZE);
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return FileSystem::WriteBinaryFile(filename, SPU::GetRAM().data(), SPU::RAM_SIZE);
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}
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bool System::HasMedia()
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@ -3060,15 +3060,15 @@ void System::CheckForSettingsChanges(const Settings& old_settings)
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Settings::GetAudioBackendName(g_settings.audio_backend));
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}
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g_spu.RecreateOutputStream();
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SPU::RecreateOutputStream();
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}
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if (g_settings.audio_stretch_mode != old_settings.audio_stretch_mode)
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g_spu.GetOutputStream()->SetStretchMode(g_settings.audio_stretch_mode);
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SPU::GetOutputStream()->SetStretchMode(g_settings.audio_stretch_mode);
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if (g_settings.audio_buffer_ms != old_settings.audio_buffer_ms ||
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g_settings.audio_output_latency_ms != old_settings.audio_output_latency_ms ||
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g_settings.audio_stretch_mode != old_settings.audio_stretch_mode)
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{
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g_spu.RecreateOutputStream();
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SPU::RecreateOutputStream();
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UpdateSpeedLimiterState();
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}
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@ -3099,7 +3099,7 @@ void System::CheckForSettingsChanges(const Settings& old_settings)
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CPU::ClearICache();
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}
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g_spu.GetOutputStream()->SetOutputVolume(GetAudioOutputVolume());
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SPU::GetOutputStream()->SetOutputVolume(GetAudioOutputVolume());
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if (g_settings.gpu_resolution_scale != old_settings.gpu_resolution_scale ||
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g_settings.gpu_multisamples != old_settings.gpu_multisamples ||
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@ -3480,7 +3480,7 @@ void System::DoRunahead()
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const s32 temp = frames_to_run;
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#endif
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g_spu.SetAudioOutputMuted(true);
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SPU::SetAudioOutputMuted(true);
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while (frames_to_run > 0)
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{
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@ -3489,7 +3489,7 @@ void System::DoRunahead()
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frames_to_run--;
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}
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g_spu.SetAudioOutputMuted(false);
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SPU::SetAudioOutputMuted(false);
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#ifdef PROFILE_MEMORY_SAVE_STATES
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Log_VerbosePrintf("Running %d frames to catch up took %.2f ms", temp, timer2.GetTimeMilliseconds());
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@ -3626,12 +3626,12 @@ void System::UpdateVolume()
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if (!IsValid())
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return;
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g_spu.GetOutputStream()->SetOutputVolume(GetAudioOutputVolume());
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SPU::GetOutputStream()->SetOutputVolume(GetAudioOutputVolume());
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}
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bool System::IsDumpingAudio()
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{
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return g_spu.IsDumpingAudio();
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return SPU::IsDumpingAudio();
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}
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bool System::StartDumpingAudio(const char* filename)
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@ -3657,7 +3657,7 @@ bool System::StartDumpingAudio(const char* filename)
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filename = auto_filename.c_str();
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}
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if (g_spu.StartDumpingAudio(filename))
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if (SPU::StartDumpingAudio(filename))
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{
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Host::AddFormattedOSDMessage(5.0f, Host::TranslateString("OSDMessage", "Started dumping audio to '%s'."), filename);
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return true;
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@ -3672,7 +3672,7 @@ bool System::StartDumpingAudio(const char* filename)
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void System::StopDumpingAudio()
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{
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if (System::IsShutdown() || !g_spu.StopDumpingAudio())
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if (System::IsShutdown() || !SPU::StopDumpingAudio())
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return;
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Host::AddOSDMessage(Host::TranslateStdString("OSDMessage", "Stopped dumping audio."), 5.0f);
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