Add *.psx as a supported PS-X EXE file type (#3290)

This commit is contained in:
spacepaw
2024-09-06 09:33:19 +02:00
committed by Stenzek
parent 4a2714150e
commit 5b4d625d23
3 changed files with 5 additions and 5 deletions

View File

@ -66,11 +66,11 @@ Log_SetChannel(MainWindow);
static constexpr char DISC_IMAGE_FILTER[] = QT_TRANSLATE_NOOP(
"MainWindow",
"All File Types (*.bin *.img *.iso *.cue *.chd *.ecm *.mds *.pbp *.exe *.psexe *.ps-exe *.psf *.minipsf "
"All File Types (*.bin *.img *.iso *.cue *.chd *.ecm *.mds *.pbp *.exe *.psexe *.ps-exe *.psx *.psf *.minipsf "
"*.m3u);;Single-Track "
"Raw Images (*.bin *.img *.iso);;Cue Sheets (*.cue);;MAME CHD Images (*.chd);;Error Code Modeler Images "
"(*.ecm);;Media Descriptor Sidecar Images (*.mds);;PlayStation EBOOTs (*.pbp *.PBP);;PlayStation Executables (*.exe "
"*.psexe *.ps-exe);;Portable Sound Format Files (*.psf *.minipsf);;Playlists (*.m3u)");
"*.psexe *.ps-exe, *.psx);;Portable Sound Format Files (*.psf *.minipsf);;Playlists (*.m3u)");
MainWindow* g_main_window = nullptr;