GPU/Vulkan: Get rid of additional stream buffer
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@ -44,7 +44,6 @@ private:
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enum : u32
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{
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MAX_PUSH_CONSTANTS_SIZE = 64,
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TEXTURE_REPLACEMENT_BUFFER_SIZE = 64 * 1024 * 1024
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};
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void SetCapabilities();
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void DestroyResources();
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@ -70,8 +69,6 @@ private:
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bool CompilePipelines();
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void DestroyPipelines();
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bool CreateTextureReplacementStreamBuffer();
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bool BlitVRAMReplacementTexture(const TextureReplacementTexture* tex, u32 dst_x, u32 dst_y, u32 width, u32 height);
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void DownsampleFramebuffer(Vulkan::Texture& source, u32 left, u32 top, u32 width, u32 height);
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@ -142,7 +139,6 @@ private:
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// texture replacements
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Vulkan::Texture m_vram_write_replacement_texture;
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Vulkan::StreamBuffer m_texture_replacment_stream_buffer;
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// downsampling
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Vulkan::Texture m_downsample_texture;
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