GPU/Vulkan: Get rid of additional stream buffer

This commit is contained in:
Connor McLaughlin
2022-09-26 21:07:53 +10:00
parent 8d32547ec9
commit 5ef0ad1ec6
2 changed files with 6 additions and 50 deletions

View File

@ -44,7 +44,6 @@ private:
enum : u32
{
MAX_PUSH_CONSTANTS_SIZE = 64,
TEXTURE_REPLACEMENT_BUFFER_SIZE = 64 * 1024 * 1024
};
void SetCapabilities();
void DestroyResources();
@ -70,8 +69,6 @@ private:
bool CompilePipelines();
void DestroyPipelines();
bool CreateTextureReplacementStreamBuffer();
bool BlitVRAMReplacementTexture(const TextureReplacementTexture* tex, u32 dst_x, u32 dst_y, u32 width, u32 height);
void DownsampleFramebuffer(Vulkan::Texture& source, u32 left, u32 top, u32 width, u32 height);
@ -142,7 +139,6 @@ private:
// texture replacements
Vulkan::Texture m_vram_write_replacement_texture;
Vulkan::StreamBuffer m_texture_replacment_stream_buffer;
// downsampling
Vulkan::Texture m_downsample_texture;