Misc: Swap gsl::span for std::span

This commit is contained in:
Stenzek
2023-09-05 21:07:20 +10:00
parent 391307efaa
commit 605aa3c53a
18 changed files with 30 additions and 33 deletions

View File

@ -51,7 +51,7 @@ void D3D11Shader::SetDebugName(const std::string_view& name)
SetD3DDebugObjectName(m_shader.Get(), name);
}
std::unique_ptr<GPUShader> D3D11Device::CreateShaderFromBinary(GPUShaderStage stage, gsl::span<const u8> data)
std::unique_ptr<GPUShader> D3D11Device::CreateShaderFromBinary(GPUShaderStage stage, std::span<const u8> data)
{
ComPtr<ID3D11DeviceChild> shader;
std::vector<u8> bytecode;