Misc: Swap gsl::span for std::span
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@ -5,9 +5,8 @@
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#include "common/types.h"
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#include "gsl/span"
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#include <optional>
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#include <span>
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#include <string>
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#include <string_view>
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#include <vector>
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@ -43,7 +42,7 @@ std::optional<SPIRVCodeVector> CompileShader(GPUShaderStage stage, std::string_v
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#ifdef __APPLE__
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// Converts a SPIR-V shader into MSL.
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std::optional<std::string> CompileSPIRVToMSL(gsl::span<const SPIRVCodeType> spv);
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std::optional<std::string> CompileSPIRVToMSL(std::span<const SPIRVCodeType> spv);
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#endif
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