PostProcessingShader: Fix errors in shader parsing
This commit is contained in:
@ -66,6 +66,8 @@ public:
|
||||
ALWAYS_INLINE const std::string& GetName() const { return m_name; }
|
||||
ALWAYS_INLINE const std::string& GetCode() const { return m_code; }
|
||||
ALWAYS_INLINE const std::vector<Option>& GetOptions() const { return m_options; }
|
||||
ALWAYS_INLINE std::vector<Option>& GetOptions() { return m_options; }
|
||||
ALWAYS_INLINE bool HasOptions() const { return !m_options.empty(); }
|
||||
|
||||
bool IsValid() const;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user