System: Fix regtest dumping
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@@ -99,8 +99,8 @@ void ResizeDisplayWindow(s32 width, s32 height, float scale);
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/// Destroys any active rendering device.
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void ReleaseGPUDevice();
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/// Called before drawing the OSD and other display elements.
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void BeginPresentFrame();
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/// Called at the end of the frame, before presentation.
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void FrameDone();
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namespace Internal {
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/// Retrieves the base settings layer. Must call with lock held.
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