System: Fix regtest dumping

This commit is contained in:
Stenzek
2024-05-25 15:58:41 +10:00
parent 1565a2667d
commit 60ee17e713
4 changed files with 7 additions and 8 deletions

View File

@ -1918,6 +1918,8 @@ void System::FrameDone()
PollDiscordPresence();
#endif
Host::FrameDone();
if (s_frame_step_request)
{
s_frame_step_request = false;
@ -2847,8 +2849,7 @@ void System::UpdateSpeedLimiterState()
g_settings.turbo_speed :
(s_fast_forward_enabled ? g_settings.fast_forward_speed : g_settings.emulation_speed);
s_throttler_enabled = (s_target_speed != 0.0f);
s_optimal_frame_pacing = (s_throttler_enabled && g_settings.display_optimal_frame_pacing) ||
g_gpu_device->GetWindowInfo().IsSurfaceless(); // surfaceless check for regtest
s_optimal_frame_pacing = (s_throttler_enabled && g_settings.display_optimal_frame_pacing);
s_skip_presenting_duplicate_frames = s_throttler_enabled && g_settings.display_skip_presenting_duplicate_frames;
s_pre_frame_sleep = s_optimal_frame_pacing && g_settings.display_pre_frame_sleep;
s_can_sync_to_host = false;
@ -5153,8 +5154,6 @@ void System::HostDisplayResized()
bool System::PresentDisplay(bool skip_present, bool explicit_present)
{
Host::BeginPresentFrame();
// acquire for IO.MousePos.
std::atomic_thread_fence(std::memory_order_acquire);