Build: Move Image from common to util
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@@ -73,6 +73,7 @@
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<ClInclude Include="opengl_context_egl_x11.h" />
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<ClInclude Include="opengl_context_wgl.h" />
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<ClInclude Include="gpu_types.h" />
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<ClInclude Include="image.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="jit_code_buffer.cpp" />
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@@ -154,11 +155,7 @@
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<ClCompile Include="opengl_context_egl_wayland.cpp" />
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<ClCompile Include="opengl_context_egl_x11.cpp" />
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<ClCompile Include="opengl_context_wgl.cpp" />
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</ItemGroup>
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<ItemGroup>
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<Filter Include="gl">
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<UniqueIdentifier>{e637fc5b-2483-4a31-abc3-89a16d45c223}</UniqueIdentifier>
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</Filter>
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<ClCompile Include="image.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="metal_shaders.metal" />
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