Settings: Expose exclusive fullscreen control

This commit is contained in:
Stenzek
2023-12-25 23:43:39 +10:00
parent 46e0afd2d4
commit 62d2f12236
18 changed files with 111 additions and 30 deletions

View File

@ -3509,12 +3509,14 @@ void System::SetCheatList(std::unique_ptr<CheatList> cheats)
void System::CheckForSettingsChanges(const Settings& old_settings)
{
if (IsValid() && (g_settings.gpu_renderer != old_settings.gpu_renderer ||
g_settings.gpu_use_debug_device != old_settings.gpu_use_debug_device ||
g_settings.gpu_threaded_presentation != old_settings.gpu_threaded_presentation ||
g_settings.gpu_disable_shader_cache != old_settings.gpu_disable_shader_cache ||
g_settings.gpu_disable_dual_source_blend != old_settings.gpu_disable_dual_source_blend ||
g_settings.gpu_disable_framebuffer_fetch != old_settings.gpu_disable_framebuffer_fetch))
if (IsValid() &&
(g_settings.gpu_renderer != old_settings.gpu_renderer ||
g_settings.gpu_use_debug_device != old_settings.gpu_use_debug_device ||
g_settings.gpu_threaded_presentation != old_settings.gpu_threaded_presentation ||
g_settings.gpu_disable_shader_cache != old_settings.gpu_disable_shader_cache ||
g_settings.gpu_disable_dual_source_blend != old_settings.gpu_disable_dual_source_blend ||
g_settings.gpu_disable_framebuffer_fetch != old_settings.gpu_disable_framebuffer_fetch ||
g_settings.display_exclusive_fullscreen_control != old_settings.display_exclusive_fullscreen_control))
{
// if debug device/threaded presentation change, we need to recreate the whole display
const bool recreate_device =
@ -3522,7 +3524,8 @@ void System::CheckForSettingsChanges(const Settings& old_settings)
g_settings.gpu_threaded_presentation != old_settings.gpu_threaded_presentation ||
g_settings.gpu_disable_shader_cache != old_settings.gpu_disable_shader_cache ||
g_settings.gpu_disable_dual_source_blend != old_settings.gpu_disable_dual_source_blend ||
g_settings.gpu_disable_framebuffer_fetch != old_settings.gpu_disable_framebuffer_fetch);
g_settings.gpu_disable_framebuffer_fetch != old_settings.gpu_disable_framebuffer_fetch ||
g_settings.display_exclusive_fullscreen_control != old_settings.display_exclusive_fullscreen_control);
Host::AddIconOSDMessage("RendererSwitch", ICON_FA_PAINT_ROLLER,
fmt::format(TRANSLATE_FS("OSDMessage", "Switching to {}{} GPU renderer."),