Settings: Expose exclusive fullscreen control
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@ -117,7 +117,7 @@ D3D12Device::ComPtr<ID3D12RootSignature> D3D12Device::CreateRootSignature(const
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}
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bool D3D12Device::CreateDevice(const std::string_view& adapter, bool threaded_presentation,
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FeatureMask disabled_features)
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std::optional<bool> exclusive_fullscreen_control, FeatureMask disabled_features)
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{
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std::unique_lock lock(s_instance_mutex);
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