Settings: Expose exclusive fullscreen control

This commit is contained in:
Stenzek
2023-12-25 23:43:39 +10:00
parent 46e0afd2d4
commit 62d2f12236
18 changed files with 111 additions and 30 deletions

View File

@ -307,7 +307,7 @@ bool OpenGLDevice::HasSurface() const
}
bool OpenGLDevice::CreateDevice(const std::string_view& adapter, bool threaded_presentation,
FeatureMask disabled_features)
std::optional<bool> exclusive_fullscreen_control, FeatureMask disabled_features)
{
m_gl_context = GL::Context::Create(m_window_info);
if (!m_gl_context)