GPU: Implement "Scaled Dithering" option

Fixes #29.
This commit is contained in:
Connor McLaughlin
2020-03-01 00:05:31 +10:00
parent d41e6dd28f
commit 635ab72b37
14 changed files with 65 additions and 22 deletions

View File

@ -188,8 +188,8 @@ void GPU_HW_OpenGL_ES::ClearFramebuffer()
bool GPU_HW_OpenGL_ES::CompilePrograms()
{
GPU_HW_ShaderGen shadergen(m_host_display->GetRenderAPI(), m_resolution_scale, m_true_color, m_texture_filtering,
m_supports_dual_source_blend);
GPU_HW_ShaderGen shadergen(m_host_display->GetRenderAPI(), m_resolution_scale, m_true_color, m_scaled_dithering,
m_texture_filtering, m_supports_dual_source_blend);
for (u32 render_mode = 0; render_mode < 4; render_mode++)
{