Reworked the "Force NTSC Timings" feature to support both NTSC and PAL frame timings (#3287)
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@ -505,7 +505,7 @@ protected:
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bool m_set_texture_disable_mask = false;
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bool m_drawing_area_changed = false;
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bool m_force_progressive_scan = false;
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bool m_force_ntsc_timings = false;
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ForceFrameTimingsMode m_force_frame_timings = ForceFrameTimingsMode::Disabled;
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struct CRTCState
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{
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