GameSettings: Fix SSAA always showing on Android
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@@ -543,7 +543,7 @@ static std::optional<std::string> GetEntryValueForKey(const Entry& entry, const
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else
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else
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{
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{
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return StringUtil::StdStringFromFormat("%u%s", entry.gpu_multisamples.value(),
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return StringUtil::StdStringFromFormat("%u%s", entry.gpu_multisamples.value(),
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entry.gpu_multisamples.value_or(false) ? "-ssaa" : "");
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entry.gpu_per_sample_shading.value_or(false) ? "-ssaa" : "");
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}
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}
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}
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}
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else if (key == "GPUTrueColor")
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else if (key == "GPUTrueColor")
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