HostDisplay: Move some derived class fields to base class
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@@ -37,11 +37,6 @@ public:
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void UpdateTexture(HostDisplayTexture* texture, u32 x, u32 y, u32 width, u32 height, const void* data,
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u32 data_stride) override;
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void SetDisplayTexture(void* texture, s32 offset_x, s32 offset_y, s32 width, s32 height, u32 texture_width,
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u32 texture_height, float aspect_ratio) override;
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void SetDisplayLinearFiltering(bool enabled) override;
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void SetDisplayTopMargin(int height) override;
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void SetVSync(bool enabled) override;
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std::tuple<u32, u32> GetWindowSize() const override;
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@@ -79,18 +74,6 @@ private:
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D3D11::Texture m_display_pixels_texture;
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D3D11::StreamBuffer m_display_uniform_buffer;
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ID3D11ShaderResourceView* m_display_srv = nullptr;
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s32 m_display_offset_x = 0;
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s32 m_display_offset_y = 0;
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s32 m_display_width = 0;
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s32 m_display_height = 0;
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u32 m_display_texture_width = 0;
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u32 m_display_texture_height = 0;
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int m_display_top_margin = 0;
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float m_display_aspect_ratio = 1.0f;
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bool m_display_texture_changed = false;
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bool m_display_linear_filtering = false;
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bool m_allow_tearing_supported = false;
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bool m_vsync = false;
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};
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