CMake: Swap USE_ and WITH_ for ENABLE_
Consistency.
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@ -74,7 +74,7 @@ Log_SetChannel(System);
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#include <mmsystem.h>
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#endif
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#ifdef WITH_DISCORD_PRESENCE
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#ifdef ENABLE_DISCORD_PRESENCE
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#include "discord_rpc.h"
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#endif
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@ -132,7 +132,7 @@ static void UpdateSessionTime(const std::string& prev_serial);
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static void SetTimerResolutionIncreased(bool enabled);
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#ifdef WITH_DISCORD_PRESENCE
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#ifdef ENABLE_DISCORD_PRESENCE
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static void InitializeDiscordPresence();
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static void ShutdownDiscordPresence();
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static void PollDiscordPresence();
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@ -231,7 +231,7 @@ static u32 s_runahead_replay_frames = 0;
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// Used to track play time. We use a monotonic timer here, in case of clock changes.
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static u64 s_session_start_time = 0;
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#ifdef WITH_DISCORD_PRESENCE
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#ifdef ENABLE_DISCORD_PRESENCE
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static bool s_discord_presence_active = false;
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#endif
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@ -245,7 +245,7 @@ void System::Internal::ProcessStartup()
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// This will call back to Host::LoadSettings() -> ReloadSources().
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LoadSettings(false);
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#ifdef WITH_RAINTEGRATION
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#ifdef ENABLE_RAINTEGRATION
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if (Host::GetBaseBoolSettingValue("Cheevos", "UseRAIntegration", false))
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Achievements::SwitchToRAIntegration();
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#endif
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@ -255,7 +255,7 @@ void System::Internal::ProcessStartup()
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void System::Internal::ProcessShutdown()
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{
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#ifdef WITH_DISCORD_PRESENCE
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#ifdef ENABLE_DISCORD_PRESENCE
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ShutdownDiscordPresence();
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#endif
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@ -268,7 +268,7 @@ void System::Internal::IdlePollUpdate()
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{
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InputManager::PollSources();
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#ifdef WITH_DISCORD_PRESENCE
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#ifdef ENABLE_DISCORD_PRESENCE
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PollDiscordPresence();
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#endif
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@ -1664,7 +1664,7 @@ void System::ClearRunningGame()
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Achievements::GameChanged(s_running_game_path, nullptr);
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#ifdef WITH_DISCORD_PRESENCE
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#ifdef ENABLE_DISCORD_PRESENCE
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UpdateDiscordPresence();
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#endif
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}
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@ -1740,7 +1740,7 @@ void System::FrameDone()
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if (Achievements::IsActive())
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Achievements::FrameUpdate();
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#ifdef WITH_DISCORD_PRESENCE
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#ifdef ENABLE_DISCORD_PRESENCE
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PollDiscordPresence();
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#endif
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@ -3316,7 +3316,7 @@ void System::UpdateRunningGame(const char* path, CDImage* image, bool booting)
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SaveStateSelectorUI::RefreshList();
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#ifdef WITH_DISCORD_PRESENCE
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#ifdef ENABLE_DISCORD_PRESENCE
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UpdateDiscordPresence();
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#endif
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@ -4718,7 +4718,7 @@ u64 System::GetSessionPlayedTime()
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return static_cast<u64>(std::round(Common::Timer::ConvertValueToSeconds(ctime - s_session_start_time)));
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}
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#ifdef WITH_DISCORD_PRESENCE
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#ifdef ENABLE_DISCORD_PRESENCE
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void System::InitializeDiscordPresence()
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{
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