CMake: Swap USE_ and WITH_ for ENABLE_

Consistency.
This commit is contained in:
Stenzek
2023-09-17 12:28:11 +10:00
parent 57cdb180c6
commit 68b59ee748
39 changed files with 187 additions and 187 deletions

View File

@@ -74,22 +74,22 @@ target_include_directories(util PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/..")
target_link_libraries(util PUBLIC common simpleini imgui)
target_link_libraries(util PRIVATE stb libchdr zlib soundtouch Zstd::Zstd reshadefx)
if(USE_CUBEB)
if(ENABLE_CUBEB)
target_sources(util PRIVATE
cubeb_audio_stream.cpp
cubeb_audio_stream.h
)
target_compile_definitions(util PUBLIC "USE_CUBEB=1")
target_compile_definitions(util PUBLIC "ENABLE_CUBEB=1")
target_link_libraries(util PRIVATE cubeb)
endif()
if(USE_X11)
target_compile_definitions(util PRIVATE "-DUSE_X11=1")
if(ENABLE_X11)
target_compile_definitions(util PRIVATE "-DENABLE_X11=1")
target_link_libraries(util PRIVATE X11::X11 X11::Xrandr)
endif()
if(USE_WAYLAND)
target_compile_definitions(util PRIVATE "-DUSE_WAYLAND=1")
if(ENABLE_WAYLAND)
target_compile_definitions(util PRIVATE "-DENABLE_WAYLAND=1")
endif()
if(ENABLE_OPENGL)
@@ -106,7 +106,7 @@ if(ENABLE_OPENGL)
opengl_texture.cpp
opengl_texture.h
)
target_compile_definitions(util PUBLIC "WITH_OPENGL=1")
target_compile_definitions(util PUBLIC "ENABLE_OPENGL=1")
target_link_libraries(util PRIVATE glad)
if(WIN32)
@@ -122,9 +122,9 @@ if(ENABLE_OPENGL)
gl/context_egl.cpp
gl/context_egl.h
)
target_compile_definitions(util PRIVATE "-DUSE_EGL=1")
target_compile_definitions(util PRIVATE "-DENABLE_EGL=1")
if(USE_X11)
if(ENABLE_X11)
target_sources(util PRIVATE
gl/context_egl_x11.cpp
gl/context_egl_x11.h
@@ -135,7 +135,7 @@ if(ENABLE_OPENGL)
# makes the data types opaque, we can still use it with X11 if needed.
target_compile_definitions(util PRIVATE "-DEGL_NO_X11=1")
endif()
if(USE_WAYLAND)
if(ENABLE_WAYLAND)
target_sources(util PRIVATE
gl/context_egl_wayland.cpp
gl/context_egl_wayland.h
@@ -188,15 +188,15 @@ if(ENABLE_VULKAN)
vulkan_texture.cpp
vulkan_texture.h
)
target_compile_definitions(util PUBLIC "WITH_VULKAN=1")
target_compile_definitions(util PUBLIC "ENABLE_VULKAN=1")
endif()
if(USE_SDL2)
if(ENABLE_SDL2)
target_sources(util PRIVATE
sdl_input_source.cpp
sdl_input_source.h
)
target_compile_definitions(util PUBLIC "USE_SDL2=1")
target_compile_definitions(util PUBLIC "ENABLE_SDL2=1")
target_link_libraries(util PUBLIC SDL2::SDL2)
# Copy bundled SDL2 to output on Windows.