CMake: Swap USE_ and WITH_ for ENABLE_

Consistency.
This commit is contained in:
Stenzek
2023-09-17 12:28:11 +10:00
parent 57cdb180c6
commit 68b59ee748
39 changed files with 187 additions and 187 deletions

View File

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-FileCopyrightText: 2019-2023 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "input_manager.h"
@ -481,7 +481,7 @@ static std::array<const char*, static_cast<u32>(InputSourceType::Count)> s_input
"XInput",
"RawInput",
#endif
#ifdef USE_SDL2
#ifdef ENABLE_SDL2
"SDL",
#endif
#ifdef __ANDROID__
@ -517,7 +517,7 @@ bool InputManager::GetInputSourceDefaultEnabled(InputSourceType type)
return false;
#endif
#ifdef USE_SDL2
#ifdef ENABLE_SDL2
case InputSourceType::SDL:
return true;
#endif
@ -1926,7 +1926,7 @@ void InputManager::ReloadSources(SettingsInterface& si, std::unique_lock<std::mu
UpdateInputSourceState(si, settings_lock, InputSourceType::XInput, &InputSource::CreateXInputSource);
UpdateInputSourceState(si, settings_lock, InputSourceType::RawInput, &InputSource::CreateWin32RawInputSource);
#endif
#ifdef USE_SDL2
#ifdef ENABLE_SDL2
UpdateInputSourceState(si, settings_lock, InputSourceType::SDL, &InputSource::CreateSDLSource);
#endif
#ifdef __ANDROID__