HostDisplay: Remove DestroyRenderDevice()
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@@ -14,8 +14,6 @@
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#include <vector>
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#include <wrl/client.h>
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namespace FrontendCommon {
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class D3D11HostDisplay final : public HostDisplay
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{
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public:
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@@ -36,7 +34,6 @@ public:
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bool threaded_presentation) override;
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bool InitializeRenderDevice(std::string_view shader_cache_directory, bool debug_device,
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bool threaded_presentation) override;
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void DestroyRenderDevice() override;
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bool MakeRenderContextCurrent() override;
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bool DoneRenderContextCurrent() override;
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@@ -140,7 +137,7 @@ protected:
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bool m_using_allow_tearing = false;
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bool m_vsync = true;
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PostProcessingChain m_post_processing_chain;
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FrontendCommon::PostProcessingChain m_post_processing_chain;
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D3D11::Texture m_post_processing_input_texture;
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std::vector<PostProcessingStage> m_post_processing_stages;
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@@ -151,5 +148,3 @@ protected:
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bool m_timestamp_query_started = false;
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float m_accumulated_gpu_time = 0.0f;
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};
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} // namespace FrontendCommon
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