HostDisplay: Remove DestroyRenderDevice()
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@@ -9,8 +9,6 @@
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#include "postprocessing_chain.h"
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#include <memory>
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namespace FrontendCommon {
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class OpenGLHostDisplay final : public HostDisplay
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{
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public:
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@@ -28,7 +26,6 @@ public:
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bool threaded_presentation) override;
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bool InitializeRenderDevice(std::string_view shader_cache_directory, bool debug_device,
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bool threaded_presentation) override;
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void DestroyRenderDevice() override;
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bool MakeRenderContextCurrent() override;
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bool DoneRenderContextCurrent() override;
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@@ -118,7 +115,7 @@ protected:
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std::unique_ptr<GL::StreamBuffer> m_texture_stream_buffer;
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std::vector<u8> m_texture_repack_buffer;
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PostProcessingChain m_post_processing_chain;
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FrontendCommon::PostProcessingChain m_post_processing_chain;
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GL::Texture m_post_processing_input_texture;
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std::unique_ptr<GL::StreamBuffer> m_post_processing_ubo;
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std::vector<PostProcessingStage> m_post_processing_stages;
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@@ -133,5 +130,3 @@ protected:
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bool m_use_gles2_draw_path = false;
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bool m_use_pbo_for_pixels = false;
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};
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} // namespace FrontendCommon
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