GPU/HW: Print capabilities to log
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@ -145,12 +145,9 @@ void GPU_HW_D3D11::MapBatchVertexPointer(u32 required_vertices)
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void GPU_HW_D3D11::SetCapabilities()
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{
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const u32 max_texture_size = D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION;
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Log_InfoPrintf("Max texture size: %dx%d", max_texture_size, max_texture_size);
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const u32 max_texture_scale = max_texture_size / VRAM_WIDTH;
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m_max_resolution_scale = max_texture_scale;
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Log_InfoPrintf("Maximum resolution scale is %u", m_max_resolution_scale);
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m_supports_dual_source_blend = true;
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}
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