GPUDevice: Make vsync actually tear-free

Apparently users prefer stutter over tearing...
This commit is contained in:
Stenzek
2024-05-23 13:52:24 +10:00
parent dd98b630ea
commit 6cad97b404
17 changed files with 178 additions and 87 deletions

View File

@@ -265,7 +265,7 @@ public:
bool SetGPUTimingEnabled(bool enabled) override;
float GetAndResetAccumulatedGPUTime() override;
void SetVSyncEnabled(bool enabled) override;
void SetVSyncEnabled(bool enabled, bool prefer_triple_buffer) override;
bool BeginPresent(bool skip_present) override;
void EndPresent(bool explicit_submit) override;