Controller: Support general axis input events

This commit is contained in:
Connor McLaughlin
2019-12-15 00:31:07 +10:00
parent 32d8b4dc84
commit 6e18e56089
6 changed files with 74 additions and 8 deletions

View File

@@ -125,6 +125,7 @@ private:
KeyboardControllerActionMap m_keyboard_button_mapping;
std::map<int, SDL_GameController*> m_sdl_controllers;
std::array<s32, SDL_CONTROLLER_AXIS_MAX> m_controller_axis_mapping;
std::array<s32, SDL_CONTROLLER_BUTTON_MAX> m_controller_button_mapping;
u32 m_switch_gpu_renderer_event_id = 0;