GPU/HW: Add JINC2 and xBRZ texture filtering options
Shaders ported from beetle-psx.
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@ -5,7 +5,8 @@
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#include "settingsdialog.h"
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#include "settingwidgetbinder.h"
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EnhancementSettingsWidget::EnhancementSettingsWidget(QtHostInterface* host_interface, QWidget* parent, SettingsDialog* dialog)
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EnhancementSettingsWidget::EnhancementSettingsWidget(QtHostInterface* host_interface, QWidget* parent,
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SettingsDialog* dialog)
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: QWidget(parent), m_host_interface(host_interface)
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{
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m_ui.setupUi(this);
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@ -16,8 +17,9 @@ EnhancementSettingsWidget::EnhancementSettingsWidget(QtHostInterface* host_inter
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.scaledDithering, "GPU", "ScaledDithering");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.disableInterlacing, "GPU", "DisableInterlacing");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.forceNTSCTimings, "GPU", "ForceNTSCTimings");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.linearTextureFiltering, "GPU",
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"TextureFiltering");
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SettingWidgetBinder::BindWidgetToEnumSetting(
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m_host_interface, m_ui.textureFiltering, "GPU", "TextureFilter", &Settings::ParseTextureFilterName,
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&Settings::GetTextureFilterDisplayName, Settings::DEFAULT_GPU_TEXTURE_FILTER);
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.widescreenHack, "GPU", "WidescreenHack");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.pgxpEnable, "GPU", "PGXPEnable", false);
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@ -62,7 +64,7 @@ EnhancementSettingsWidget::EnhancementSettingsWidget(QtHostInterface* host_inter
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"approximately 17% faster. <br>For variable "
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"frame rate games, it may not affect the speed."));
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dialog->registerWidgetHelp(
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m_ui.linearTextureFiltering, tr("Bilinear Texture Filtering"), tr("Unchecked"),
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m_ui.textureFiltering, tr("Texture Filtering"), tr("Unchecked"),
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tr("Smooths out the blockyness of magnified textures on 3D object by using bilinear filtering. <br>Will have a "
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"greater effect on higher resolution scales. Only applies to the hardware renderers."));
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dialog->registerWidgetHelp(
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@ -96,6 +98,12 @@ void EnhancementSettingsWidget::updateScaledDitheringEnabled()
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void EnhancementSettingsWidget::setupAdditionalUi()
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{
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QtUtils::FillComboBoxWithResolutionScales(m_ui.resolutionScale);
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for (u32 i = 0; i < static_cast<u32>(GPUTextureFilter::Count); i++)
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{
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m_ui.textureFiltering->addItem(
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qApp->translate("GPUTextureFilter", Settings::GetTextureFilterDisplayName(static_cast<GPUTextureFilter>(i))));
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}
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}
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void EnhancementSettingsWidget::updatePGXPSettingsEnabled()
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