Merge pull request #2311 from zkdpower/master

Update Simple-Chinese Translation to latest.
This commit is contained in:
Connor McLaughlin
2021-06-25 13:55:53 +10:00
committed by GitHub
@@ -3293,7 +3293,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
<location filename="../displaysettingswidget.ui" line="193"/> <location filename="../displaysettingswidget.ui" line="193"/>
<location filename="../displaysettingswidget.cpp" line="105"/> <location filename="../displaysettingswidget.cpp" line="105"/>
<source>Linear Upscaling</source> <source>Linear Upscaling</source>
<translation>线性放大</translation> <translation>线性提升比例</translation>
</message> </message>
<message> <message>
<location filename="../displaysettingswidget.ui" line="225"/> <location filename="../displaysettingswidget.ui" line="225"/>
@@ -3317,7 +3317,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
<location filename="../displaysettingswidget.ui" line="179"/> <location filename="../displaysettingswidget.ui" line="179"/>
<location filename="../displaysettingswidget.cpp" line="112"/> <location filename="../displaysettingswidget.cpp" line="112"/>
<source>Integer Upscaling</source> <source>Integer Upscaling</source>
<translation>整数放大</translation> <translation>整数提升比例</translation>
</message> </message>
<message> <message>
<location filename="../displaysettingswidget.ui" line="77"/> <location filename="../displaysettingswidget.ui" line="77"/>
@@ -3471,7 +3471,7 @@ This file can be several gigabytes, so be aware of SSD wear.</source>
<message> <message>
<location filename="../displaysettingswidget.cpp" line="113"/> <location filename="../displaysettingswidget.cpp" line="113"/>
<source>Adds padding to the display area to ensure that the ratio between pixels on the host to pixels in the console is an integer number. &lt;br&gt;May result in a sharper image in some 2D games.</source> <source>Adds padding to the display area to ensure that the ratio between pixels on the host to pixels in the console is an integer number. &lt;br&gt;May result in a sharper image in some 2D games.</source>
<translation>向显示区域添加填充,以确保主机上的像素与操纵台中的像素之间的比率是一个整数。&lt;br&gt;在一些2D游戏中可能导致图像过于锐化。</translation> <translation>向显示区域添加填充,以确保主机上的像素与操纵台中的像素之间的比例是一个整数。&lt;br&gt;在一些2D游戏中可能导致图像过于锐化。</translation>
</message> </message>
<message> <message>
<location filename="../displaysettingswidget.cpp" line="116"/> <location filename="../displaysettingswidget.cpp" line="116"/>
@@ -4536,7 +4536,7 @@ This will download approximately 4 megabytes over your current internet connecti
<message> <message>
<location filename="../gamepropertiesdialog.ui" line="100"/> <location filename="../gamepropertiesdialog.ui" line="100"/>
<source>Upscaling Issues:</source> <source>Upscaling Issues:</source>
<translation>放大错误:</translation> <translation>提升比例错误:</translation>
</message> </message>
<message> <message>
<location filename="../gamepropertiesdialog.ui" line="110"/> <location filename="../gamepropertiesdialog.ui" line="110"/>
@@ -4846,12 +4846,12 @@ This will download approximately 4 megabytes over your current internet connecti
<message> <message>
<location filename="../gamepropertiesdialog.ui" line="577"/> <location filename="../gamepropertiesdialog.ui" line="577"/>
<source>Linear Upscaling</source> <source>Linear Upscaling</source>
<translation>线性放大</translation> <translation>线性提升比例</translation>
</message> </message>
<message> <message>
<location filename="../gamepropertiesdialog.ui" line="587"/> <location filename="../gamepropertiesdialog.ui" line="587"/>
<source>Integer Upscaling</source> <source>Integer Upscaling</source>
<translation>整数放大</translation> <translation>整数提升比例</translation>
</message> </message>
<message> <message>
<location filename="../gamepropertiesdialog.ui" line="612"/> <location filename="../gamepropertiesdialog.ui" line="612"/>
@@ -5128,7 +5128,7 @@ This will download approximately 4 megabytes over your current internet connecti
<message> <message>
<location filename="../../frontend-common/game_settings.cpp" line="27"/> <location filename="../../frontend-common/game_settings.cpp" line="27"/>
<source>Disable Upscaling</source> <source>Disable Upscaling</source>
<translation>禁用放大</translation> <translation>禁用提升比例</translation>
</message> </message>
<message> <message>
<location filename="../../frontend-common/game_settings.cpp" line="28"/> <location filename="../../frontend-common/game_settings.cpp" line="28"/>
@@ -7819,7 +7819,7 @@ Please configure a supported controller from the list above.</source>
<message> <message>
<location filename="../../frontend-common/game_settings.cpp" line="1314"/> <location filename="../../frontend-common/game_settings.cpp" line="1314"/>
<source>Upscaling disabled by game settings.</source> <source>Upscaling disabled by game settings.</source>
<translation>根据游戏设置禁用放大。</translation> <translation>根据游戏设置禁用提升比例。</translation>
</message> </message>
<message> <message>
<location filename="../../frontend-common/game_settings.cpp" line="1325"/> <location filename="../../frontend-common/game_settings.cpp" line="1325"/>
@@ -7982,12 +7982,12 @@ Please configure a supported controller from the list above.</source>
<translation>已插入光盘&apos;%s&apos; (%s)。</translation> <translation>已插入光盘&apos;%s&apos; (%s)。</translation>
</message> </message>
<message> <message>
<location filename="../../core/gpu_hw.cpp" line="66"/> <location filename="../../core/gpu_hw.cpp" line="67"/>
<source>%ux MSAA is not supported, using %ux instead.</source> <source>%ux MSAA is not supported, using %ux instead.</source>
<translation>不支持%ux MSAA,使用%ux代替。</translation> <translation>不支持%ux MSAA,使用%ux代替。</translation>
</message> </message>
<message> <message>
<location filename="../../core/gpu_hw.cpp" line="72"/> <location filename="../../core/gpu_hw.cpp" line="73"/>
<source>SSAA is not supported, using MSAA instead.</source> <source>SSAA is not supported, using MSAA instead.</source>
<translation>不支持SSAA,使用MSAA代替。</translation> <translation>不支持SSAA,使用MSAA代替。</translation>
</message> </message>
@@ -7996,30 +7996,35 @@ Please configure a supported controller from the list above.</source>
<translation type="vanished">您的设备不支持纹理过滤器&apos;%s&apos;。</translation> <translation type="vanished">您的设备不支持纹理过滤器&apos;%s&apos;。</translation>
</message> </message>
<message> <message>
<location filename="../../core/gpu_hw.cpp" line="78"/> <location filename="../../core/gpu_hw.cpp" line="79"/>
<source>Texture filter &apos;%s&apos; is not supported with the current renderer.</source> <source>Texture filter &apos;%s&apos; is not supported with the current renderer.</source>
<translation>当前渲染器不支持纹理过滤器 &apos;%s&apos; 。</translation> <translation>当前渲染器不支持纹理过滤器 &apos;%s&apos; 。</translation>
</message> </message>
<message> <message>
<location filename="../../core/gpu_hw.cpp" line="87"/> <location filename="../../core/gpu_hw.cpp" line="88"/>
<source>Adaptive downsampling is not supported with the current renderer, using box filter instead.</source> <source>Adaptive downsampling is not supported with the current renderer, using box filter instead.</source>
<translation>当前渲染器不支持自适应缩减采样,改用盒式滤波器。</translation> <translation>当前渲染器不支持自适应缩减采样,改用盒式滤波器。</translation>
</message> </message>
<message> <message>
<location filename="../../core/gpu_hw.cpp" line="154"/> <location filename="../../core/gpu_hw.cpp" line="155"/>
<source>Resolution scale set to %ux (display %ux%u, VRAM %ux%u)</source> <source>Resolution scale set to %ux (display %ux%u, VRAM %ux%u)</source>
<translation>分辨率缩放设置为%ux (显示%ux%u,显存%ux%u)</translation> <translation>分辨率缩放设置为%ux (显示%ux%u,显存%ux%u)</translation>
</message> </message>
<message> <message>
<location filename="../../core/gpu_hw.cpp" line="165"/> <location filename="../../core/gpu_hw.cpp" line="166"/>
<source>Multisample anti-aliasing set to %ux (SSAA).</source> <source>Multisample anti-aliasing set to %ux (SSAA).</source>
<translation>多重采样反锯齿设置为%ux (SSAA)。</translation> <translation>多重采样反锯齿设置为%ux (SSAA)。</translation>
</message> </message>
<message> <message>
<location filename="../../core/gpu_hw.cpp" line="171"/> <location filename="../../core/gpu_hw.cpp" line="172"/>
<source>Multisample anti-aliasing set to %ux.</source> <source>Multisample anti-aliasing set to %ux.</source>
<translation>多重采样反锯齿设置为%ux。</translation> <translation>多重采样反锯齿设置为%ux。</translation>
</message> </message>
<message>
<location filename="../../core/gpu_hw.cpp" line="234"/>
<source>Resolution scale %ux not supported for adaptive smoothing, using %ux.</source>
<translation>分辨率缩放%ux不支持自适应平滑,使用%ux。</translation>
</message>
<message> <message>
<location filename="../../core/memory_card.cpp" line="277"/> <location filename="../../core/memory_card.cpp" line="277"/>
<source>Memory card at &apos;%s&apos; could not be read, formatting.</source> <source>Memory card at &apos;%s&apos; could not be read, formatting.</source>