HostDisplay: Add threaded presentation for Vulkan renderer
Can add a significant speedup for fast forward. Automatically disabled when vsync is enabled.
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@@ -98,7 +98,7 @@ bool LibretroOpenGLHostDisplay::RequestHardwareRendererContext(retro_hw_render_c
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}
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bool LibretroOpenGLHostDisplay::CreateRenderDevice(const WindowInfo& wi, std::string_view adapter_name,
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bool debug_device)
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bool debug_device, bool threaded_presentation)
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{
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Assert(wi.type == WindowInfo::Type::Libretro);
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