HostDisplay: Add threaded presentation for Vulkan renderer
Can add a significant speedup for fast forward. Automatically disabled when vsync is enabled.
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@ -488,9 +488,7 @@ bool QtHostInterface::AcquireHostDisplay()
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m_is_rendering_to_main = m_settings_interface->GetBoolValue("Main", "RenderToMainWindow", true);
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QtDisplayWidget* display_widget =
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createDisplayRequested(m_worker_thread, QString::fromStdString(g_settings.gpu_adapter),
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g_settings.gpu_use_debug_device, m_is_fullscreen, m_is_rendering_to_main);
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QtDisplayWidget* display_widget = createDisplayRequested(m_worker_thread, m_is_fullscreen, m_is_rendering_to_main);
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if (!display_widget || !m_display->HasRenderDevice())
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{
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emit destroyDisplayRequested();
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@ -501,7 +499,8 @@ bool QtHostInterface::AcquireHostDisplay()
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createImGuiContext(display_widget->devicePixelRatioFromScreen());
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if (!m_display->MakeRenderContextCurrent() ||
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!m_display->InitializeRenderDevice(GetShaderCacheBasePath(), g_settings.gpu_use_debug_device) ||
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!m_display->InitializeRenderDevice(GetShaderCacheBasePath(), g_settings.gpu_use_debug_device,
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g_settings.gpu_threaded_presentation) ||
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!CreateHostDisplayResources())
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{
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destroyImGuiContext();
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