MSBuild: Enable Vulkan on Windows ARM64

Apparently there are drivers now/in the works.
This commit is contained in:
Stenzek
2024-06-17 17:09:22 +10:00
parent da51827e47
commit 70d7d4ab67
2 changed files with 19 additions and 49 deletions

View File

@@ -90,30 +90,14 @@
<ClInclude Include="sockets.h" />
<ClInclude Include="state_wrapper.h" />
<ClInclude Include="cd_xa.h" />
<ClInclude Include="vulkan_builders.h">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="vulkan_device.h">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="vulkan_entry_points.h">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="vulkan_loader.h">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="vulkan_pipeline.h">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="vulkan_stream_buffer.h">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="vulkan_swap_chain.h">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="vulkan_texture.h">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="vulkan_builders.h" />
<ClInclude Include="vulkan_device.h" />
<ClInclude Include="vulkan_entry_points.h" />
<ClInclude Include="vulkan_loader.h" />
<ClInclude Include="vulkan_pipeline.h" />
<ClInclude Include="vulkan_stream_buffer.h" />
<ClInclude Include="vulkan_swap_chain.h" />
<ClInclude Include="vulkan_texture.h" />
<ClInclude Include="wav_writer.h" />
<ClInclude Include="win32_raw_input_source.h" />
<ClInclude Include="window_info.h" />
@@ -208,27 +192,13 @@
<ClCompile Include="sockets.cpp" />
<ClCompile Include="state_wrapper.cpp" />
<ClCompile Include="cd_xa.cpp" />
<ClCompile Include="vulkan_builders.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="vulkan_device.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="vulkan_loader.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="vulkan_pipeline.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="vulkan_stream_buffer.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="vulkan_swap_chain.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="vulkan_texture.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="vulkan_builders.cpp" />
<ClCompile Include="vulkan_device.cpp" />
<ClCompile Include="vulkan_loader.cpp" />
<ClCompile Include="vulkan_pipeline.cpp" />
<ClCompile Include="vulkan_stream_buffer.cpp" />
<ClCompile Include="vulkan_swap_chain.cpp" />
<ClCompile Include="vulkan_texture.cpp" />
<ClCompile Include="wav_writer.cpp" />
<ClCompile Include="win32_raw_input_source.cpp" />
<ClCompile Include="window_info.cpp" />