GPU/HW: Add quad line detection (Wild Arms 2)

This commit is contained in:
Stenzek
2024-03-02 15:50:46 +10:00
parent 250fb56838
commit 713d396a7e
12 changed files with 395 additions and 64 deletions

View File

@@ -80,6 +80,7 @@ struct Entry
std::optional<u32> gpu_max_run_ahead;
std::optional<float> gpu_pgxp_tolerance;
std::optional<float> gpu_pgxp_depth_threshold;
std::optional<GPULineDetectMode> gpu_line_detect_mode;
std::string disc_set_name;
std::vector<std::string> disc_set_serials;