GPUDevice: Support R16I/R16U textures
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@ -39,6 +39,8 @@ static constexpr std::array<MTLPixelFormat, static_cast<u32>(GPUTexture::Format:
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MTLPixelFormatR8Unorm, // R8
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MTLPixelFormatDepth16Unorm, // D16
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MTLPixelFormatR16Unorm, // R16
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MTLPixelFormatR16Sint, // R16I
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MTLPixelFormatR16Uint, // R16U
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MTLPixelFormatR16Float, // R16F
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MTLPixelFormatR32Sint, // R32I
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MTLPixelFormatR32Uint, // R32U
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