System: Consider pending ticks when using global ticks
This commit is contained in:
@ -392,6 +392,11 @@ void System::UpdateOverclock()
|
||||
UpdateThrottlePeriod();
|
||||
}
|
||||
|
||||
u32 System::GetGlobalTickCounter()
|
||||
{
|
||||
return TimingEvents::GetGlobalTickCounter() + CPU::GetPendingTicks();
|
||||
}
|
||||
|
||||
u32 System::GetFrameNumber()
|
||||
{
|
||||
return s_frame_number;
|
||||
@ -2547,7 +2552,7 @@ void System::UpdatePerformanceCounters()
|
||||
|
||||
const u32 frames_run = s_frame_number - s_last_frame_number;
|
||||
const float frames_runf = static_cast<float>(frames_run);
|
||||
const u32 global_tick_counter = TimingEvents::GetGlobalTickCounter();
|
||||
const u32 global_tick_counter = GetGlobalTickCounter();
|
||||
|
||||
// TODO: Make the math here less rubbish
|
||||
const double pct_divider =
|
||||
@ -2605,7 +2610,7 @@ void System::ResetPerformanceCounters()
|
||||
{
|
||||
s_last_frame_number = s_frame_number;
|
||||
s_last_internal_frame_number = s_internal_frame_number;
|
||||
s_last_global_tick_counter = TimingEvents::GetGlobalTickCounter();
|
||||
s_last_global_tick_counter = GetGlobalTickCounter();
|
||||
s_last_cpu_time = s_cpu_thread_handle ? s_cpu_thread_handle.GetCPUTime() : 0;
|
||||
if (const Threading::Thread* sw_thread = g_gpu->GetSWThread(); sw_thread)
|
||||
s_last_sw_time = sw_thread->GetCPUTime();
|
||||
|
||||
Reference in New Issue
Block a user