GameSettings: Make DMA/GPU tweak settings overridable

This commit is contained in:
Connor McLaughlin
2020-10-29 23:59:48 +10:00
parent be63d893cd
commit 7210b0826a
6 changed files with 157 additions and 6 deletions

View File

@@ -38,6 +38,10 @@ struct Entry
std::bitset<static_cast<int>(Trait::Count)> traits{};
std::optional<s16> display_active_start_offset;
std::optional<s16> display_active_end_offset;
std::optional<u32> dma_max_slice_ticks;
std::optional<u32> dma_halt_ticks;
std::optional<u32> gpu_fifo_size;
std::optional<u32> gpu_max_run_ahead;
// user settings
std::optional<u32> cpu_overclock_numerator;