GPUDevice: Add support for feedback loops

This commit is contained in:
Stenzek
2024-03-08 17:55:02 +10:00
parent cc5f9a12b1
commit 72ab669e70
23 changed files with 426 additions and 191 deletions

View File

@@ -235,6 +235,7 @@ void MetalDevice::SetFeatures(FeatureMask disabled_features)
m_features.texture_copy_to_self = !(disabled_features & FEATURE_MASK_TEXTURE_COPY_TO_SELF);
m_features.supports_texture_buffers = !(disabled_features & FEATURE_MASK_TEXTURE_BUFFERS);
m_features.texture_buffers_emulated_with_ssbo = true;
m_features.feedback_loops = false;
m_features.geometry_shaders = false;
m_features.partial_msaa_resolve = false;
m_features.memory_import = true;