GPUDevice: Add support for feedback loops
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@@ -235,6 +235,7 @@ void MetalDevice::SetFeatures(FeatureMask disabled_features)
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m_features.texture_copy_to_self = !(disabled_features & FEATURE_MASK_TEXTURE_COPY_TO_SELF);
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m_features.supports_texture_buffers = !(disabled_features & FEATURE_MASK_TEXTURE_BUFFERS);
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m_features.texture_buffers_emulated_with_ssbo = true;
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m_features.feedback_loops = false;
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m_features.geometry_shaders = false;
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m_features.partial_msaa_resolve = false;
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m_features.memory_import = true;
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