Settings: Add UserResources to EmuFolders
Allowing some resources, such as fonts/sounds to be overridden by the user.
This commit is contained in:
@ -1,15 +1,20 @@
|
||||
// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
|
||||
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
|
||||
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#include "util/audio_stream.h"
|
||||
|
||||
#include "common/log.h"
|
||||
#include "common/settings_interface.h"
|
||||
#include "common/small_string.h"
|
||||
#include "types.h"
|
||||
#include "util/audio_stream.h"
|
||||
|
||||
#include <array>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
enum class RenderAPI : u32;
|
||||
@ -525,6 +530,7 @@ extern std::string SaveStates;
|
||||
extern std::string Screenshots;
|
||||
extern std::string Shaders;
|
||||
extern std::string Textures;
|
||||
extern std::string UserResources;
|
||||
|
||||
// Assumes that AppRoot and DataRoot have been initialized.
|
||||
void SetDefaults();
|
||||
@ -534,4 +540,7 @@ void Save(SettingsInterface& si);
|
||||
|
||||
/// Updates the variables in the EmuFolders namespace, reloading subsystems if needed.
|
||||
void Update();
|
||||
|
||||
/// Returns the path to a resource file, allowing the user to override it.
|
||||
std::string GetOverridableResourcePath(std::string_view name);
|
||||
} // namespace EmuFolders
|
||||
|
||||
Reference in New Issue
Block a user