GPU: Move software copy/fill functions to base class so it can be used as fallback

This commit is contained in:
Connor McLaughlin
2020-02-29 00:18:33 +10:00
parent e1d4c0b9d4
commit 7412e78aa1
3 changed files with 26 additions and 39 deletions

View File

@ -40,10 +40,6 @@ protected:
ALWAYS_INLINE void SetTexcoord(u16 value) { std::tie(texcoord_x, texcoord_y) = UnpackTexcoord(value); }
};
void ReadVRAM(u32 x, u32 y, u32 width, u32 height) override;
void FillVRAM(u32 x, u32 y, u32 width, u32 height, u32 color) override;
void CopyVRAM(u32 src_x, u32 src_y, u32 dst_x, u32 dst_y, u32 width, u32 height) override;
//////////////////////////////////////////////////////////////////////////
// Scanout
//////////////////////////////////////////////////////////////////////////