System: Add path/image to game change notification
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@ -172,7 +172,6 @@ void HostInterface::DestroySystem()
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UpdateSoftwareCursor();
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ReleaseHostDisplay();
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OnSystemDestroyed();
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OnRunningGameChanged();
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}
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void HostInterface::ReportError(const char* message)
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@ -471,7 +470,10 @@ void HostInterface::OnSystemPerformanceCountersUpdated() {}
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void HostInterface::OnSystemStateSaved(bool global, s32 slot) {}
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void HostInterface::OnRunningGameChanged() {}
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void HostInterface::OnRunningGameChanged(const std::string& path, CDImage* image, const std::string& game_code,
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const std::string& game_title)
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{
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}
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void HostInterface::OnControllerTypeChanged(u32 slot) {}
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