System: Add path/image to game change notification
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@ -314,9 +314,10 @@ void NoGUIHostInterface::OnSystemDestroyed()
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FullscreenUI::SystemDestroyed();
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}
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void NoGUIHostInterface::OnRunningGameChanged()
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void NoGUIHostInterface::OnRunningGameChanged(const std::string& path, CDImage* image, const std::string& game_code,
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const std::string& game_title)
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{
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CommonHostInterface::OnRunningGameChanged();
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CommonHostInterface::OnRunningGameChanged(path, image, game_code, game_title);
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// TODO: Move to common
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if (g_settings.apply_game_settings)
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