System: Generate hash serials when running PS-EXE
Allows for per-game settings.
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@@ -44,7 +44,8 @@ public:
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const GameDatabase::Entry* entry, std::unique_ptr<INISettingsInterface> sif);
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~SettingsWindow();
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static void openGamePropertiesDialog(const std::string& path, const std::string& serial, DiscRegion region);
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static void openGamePropertiesDialog(const std::string& path, const std::string& title, const std::string& serial,
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DiscRegion region);
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static void closeGamePropertiesDialogs();
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// Helper for externally setting fields in game settings ini.
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