Merge pull request #2952 from boricj/bugfix/GDBServer
GDBServer: Fix emulator deadlock on client connection
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@@ -34,8 +34,6 @@ namespace GameList {
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struct Entry;
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}
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class GDBServer;
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class MainWindow final : public QMainWindow
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{
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Q_OBJECT
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@@ -290,8 +288,6 @@ private:
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bool m_was_disc_change_request = false;
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bool m_is_closing = false;
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GDBServer* m_gdb_server = nullptr;
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#ifdef _WIN32
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void* m_device_notification_handle = nullptr;
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#endif
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